Electric Archaeology

My research blog, ‘Electric Archaeology‘, has been online since 2006. It includes over 500 posts, and serves as an open lab notebook for my digital humanities research. It has been viewed over 220 000 times. Individual posts have been cited in books and journal articles.

My most recent posts are automatically listed below.

  • Making Nerdstep Music as Archaeological Enchantment, or, How do you Connect with People Who Lived 3000 Years Ago? December 20, 2019
    by Shawn Graham, Eric Kansa, Andrew Reinhard What does data sound like? Over the last few days, what began as a bit of a lark has transformed into something more profound and meaningful. We’d like to …
  • A Song of Scottish Publishing, 1671-1893 December 15, 2019
    The Scottish National Library has made available a collection of chapbooks printed in Scotland, from 1671 – 1893, on their website here. That’s nearly 11 million words’ worth of mate …
  • Revisiting AR, some notes December 13, 2019
    I haven’t futzed around with AR in a while. Here are some notes from a recent foray back into Unity3d + Vuforia. My students Ayda & Marissa were trying to use ARIS to do some AR in the Natio …
  • An Enchantment of Digital Archaeology – a peek at the contents November 27, 2019
    What is more rational than a computer, reducing all phenomena down to tractable ones and zeros? What is more magical than a computer, that we tie our identities to the particular hardware or software …
  • Failing Gloriously and Other Essays November 18, 2019
    ‘Failing Gloriously and Other Essays’, my book reflecting on what ‘failure’ means, can mean, should mean, in the digital humanities and digital archaeology will be released on …
  • scraping with rvest November 8, 2019
    We’re working on a second edition for the Historian’s Macroscope. We’re pruning dead links, updating bits and bobs, and making sure things still work the way we imagined they’d …
  • The Resurrection of Flinders Petrie October 24, 2019
    The following is an extended excerpt from my book-in-progress, “An Enchantment of Digital Archaeology: Raising the Dead with Agent Based Models, Archaeogaming, and Artificial Intelligence” …
  • “An Open Access Oops?” – my #patc4 source September 5, 2019
    “An Open Access Oops?” Abstract: I generally believe that making my research and my results open access is a moral imperative. But recently, certain events in the reception of our research on the trad …
  • quick visualization of tags – notes using sublime, zettlekasten, gephi, and bash September 2, 2019
    So you take your notes following the Zettlekasten method, do you? One thought per card? Cool. I was never taught how to take good notes, and I still struggle with it. Rene Schallner’s zk-sublime …
  • SimRomanCity August 30, 2019
    Ever since I first read about the original SimCity source code being open sourced as Micropolis (play here), I have wanted to build a course around using that code to simulate a Roman city. Students w …
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